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Post by Altair on Dec 12, 2009 14:09:39 GMT -5
*A squad of Mandalorian Basilisks enter orbit and make their way to attack the enclave where liberated prisoners are kept. It seems that the Twileks are well defended with aerial defense towers. After a lengthy battle some Basilisks get through, some are destroyed in the battle only for the ground units to be defeated by the larger numbers of Twileks defending their homeworld.
One Basilisk was shot down, crewed by Altair, Quinn and Eddie. They were taken prisoner and brought to a holding area. Their armor removed and weapons confiscated were locked away. Each have their own specific skills and occupations. Altair is skilled in demolition, Eddie is a spice dealer and Quinn a slaver.
Quinn, the female of the group is taken to the slaver area, due to the number of species, Twileks included, she forced into slavery receives a punishment they feel fit the crime. She is stripped of her envirosuit and put into a slave dancer costume and forced to entertain the visiting slavers.
Altair and Eddie are locked away, near enough to have to watch Quinn forced to entertain the slavers. Their armor and weapons are locked away in the weapons storage area in the enclave.*
TO BE CONTINUED
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Post by Altair on Jan 17, 2010 22:34:44 GMT -5
*As Quinn finishes the forced entertaining of the guards, she heads back to her cell until the next night. She managed to slip a comlink from one of the guards as she danced for him. The guards, who are not that attentive when it comes to the dancers, let her walk back unescorted. That is their fatal mistake.
She slips the comlink into the small space between the bars of Eddie's cell. Eddie being an expert in electronic devices quickly activates the device. Entering some random codes, numerous comlinks begin to sound with random tones in various pitches. The sounds alone mean nothing, but together plays a specific electronic melody.
The guards rush to figure out why the comlinks are playing the assorted frequencies. Directly across from the security station is the heavy ordinance storage where mines, grenades and explosives are kept. The assorted frequencies finally sound the correct melodies and the detonators explode.
The other confiscated explosives blow the durasteel door off it's hinges, blowing apart the storage room. Thick black smoke fills the room. The guards frantically rush to deal with the explosions, the smoke, and to search for any wounded, which eventually will be all of them.
While the guards are distracted, Eddie enters another set of codes into the comlink and eventually the electronic locks on their cells open up. They sneak to the storage area where the find their armor when it was taken from them. Their blasters are kept in a locked cabinet in the same room. The lock easily hacked into the weapons retrieved.
The trio walk directly up on the six or so guards not injured in the explosions, who came to assist the others. The unsophisticated security systems of Ryloth proved as expected to be child's play to escape from. Hitting a button on his wrist guantlet, from within the remains of the explosives storage, a few last grenades go off, not explosive, but releases trosilon, a deadly nerve gas, causing irreparable damage to motor control skills. They are not affected due to the breathing apparartus in their helmets
In the confusion, they easily walk out the front door of the prison facility. The trio stop just outside the door, Quinn enters a command into her arm gauntlet and the entire detention area explodes in a fireball. The trio wire a speeder and make their way to the docking bay to commandeer a ship.*
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Post by Altair on Jan 30, 2010 13:25:10 GMT -5
*The trio of Altair, Quinn and Eddie reach the spaceport and pull the speeder into a designated parking space. The trio exit the speeder, secure their weapons in their holsters and lock the security system on the stolen speeder.
Altair says: we would not want to violate any parking laws or risk having our borrowed indefinitely speeder stolen by some unscrupulous individuals. (the trio laugh at the sarcasm) Their gloved hands leaving no trace of prints or identifying evidence.
Rummaging through the trunk, they find little of value, save for a plasma torch, infrared goggles, a security override kit and climbing spikes. Obvious the owner of this speeder is involved in shady business, much to their benefit They secure the stuff in a found backpack.
They separate and check out the few ships docked at the late hour in the evening. In the far north corner was a Wayfarer-class medium transport. Well known that the cargo section could be separated in the case of being caught by local authorities to allow for easy escape.
They sneak around the fenced in perimeter, making note of Twilek security patrols. Taking out the plasma cutter, slice through the fence and approach the ship. Eddie hacks into the control console outside the ship to bring down the landing ramp.
They sneak into the ship, activating the controls to prepare for flight. They take off, heading for orbit to destinations unknown.
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